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docs/storage.md
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# Storage System #
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This is going to be a little bit tricky. We love memory management! However, it's going to difficult
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since the storage system is a bit *wonky*.. Everything will be stored in a **encrypted string**!
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Ideally, we can figure out how to save to specific sections of the file, __but this may come later__!
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However, we're going to take a OpenGL pipeline approach! Think of sending the Vertex buffer to the GPU.
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We will tell it this: The delimeter is going to be a `|`
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## Indexes
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Here is what each of the indexes will do:
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0. Name
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1. Username
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2. Password
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3. ~~Folder~~
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