Created default stuff to get ready to read passwords
This commit is contained in:
parent
4a7c0f689e
commit
ef43aecaf0
5 changed files with 120 additions and 6 deletions
79
project/backend/manager.c
Normal file
79
project/backend/manager.c
Normal file
|
@ -0,0 +1,79 @@
|
|||
// Header
|
||||
#include "manager.h"
|
||||
|
||||
// Functions - Private
|
||||
char** split_string(const char* str, char delimiter, int* count) {
|
||||
// Calculate how many substrings will be created
|
||||
int i, numSubstrings = 1;
|
||||
for (i = 0; str[i] != '\0'; i++) {
|
||||
if (str[i] == delimiter) {
|
||||
numSubstrings++;
|
||||
}
|
||||
}
|
||||
|
||||
// Allocate memory for the array of strings
|
||||
char** result = malloc(numSubstrings * sizeof(char*));
|
||||
*count = numSubstrings;
|
||||
|
||||
// Split the string
|
||||
int start = 0, substringIndex = 0;
|
||||
for (i = 0; str[i] != '\0'; i++) {
|
||||
if (str[i] == delimiter) {
|
||||
int length = i - start;
|
||||
result[substringIndex] = malloc((length + 1) * sizeof(char));
|
||||
strncpy(result[substringIndex], str + start, length);
|
||||
result[substringIndex][length] = '\0';
|
||||
start = i + 1;
|
||||
substringIndex++;
|
||||
}
|
||||
}
|
||||
// Add the last substring
|
||||
int length = i - start;
|
||||
result[substringIndex] = malloc((length + 1) * sizeof(char));
|
||||
strncpy(result[substringIndex], str + start, length);
|
||||
result[substringIndex][length] = '\0';
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// Constructors
|
||||
Manager* manager_create() {
|
||||
// Creating result in memory
|
||||
Manager* result = malloc(sizeof(Manager));
|
||||
|
||||
// Returning manager
|
||||
return result;
|
||||
}
|
||||
|
||||
// Functions
|
||||
void manager_loadnames(Manager* manager, int page){
|
||||
// Relieving unused parameters
|
||||
UNUSED(manager);
|
||||
UNUSED(page);
|
||||
|
||||
// Loading the next four passwords
|
||||
char* data = store_load("Data");
|
||||
|
||||
// Splitting string
|
||||
int count = 0;
|
||||
char** split = split_string(data, '|', &count);
|
||||
|
||||
// Temporary variables
|
||||
|
||||
// Going through split string
|
||||
for (int i = 0; i < count; i++) {
|
||||
// Checking if it's the 4th number
|
||||
if (i % 4 == 0) {
|
||||
FURI_LOG_I(TAG, "\nName:");
|
||||
}
|
||||
|
||||
FURI_LOG_I(TAG, "(%i): %s", i, split[i]);
|
||||
}
|
||||
|
||||
// Cleanup
|
||||
free(split);
|
||||
free(data);
|
||||
}
|
||||
void manager_delete(Manager* manager) {
|
||||
free(manager);
|
||||
}
|
24
project/backend/manager.h
Normal file
24
project/backend/manager.h
Normal file
|
@ -0,0 +1,24 @@
|
|||
// Define once
|
||||
#ifndef H_MANAGER
|
||||
#define H_MANAGER
|
||||
|
||||
// Libraries
|
||||
#include <furi.h>
|
||||
|
||||
#include "app.h"
|
||||
#include "pass.h"
|
||||
#include "store.h"
|
||||
|
||||
// Structures
|
||||
typedef struct {
|
||||
char* names[4];
|
||||
} Manager;
|
||||
|
||||
// Constructors
|
||||
Manager* manager_create();
|
||||
|
||||
// Functions
|
||||
void manager_loadnames(Manager* manager, int page);
|
||||
void manager_delete(Manager* manager);
|
||||
|
||||
#endif
|
|
@ -6,6 +6,10 @@ UIManager* ui_create() {
|
|||
// Creating the UI Manager
|
||||
UIManager* result = malloc(sizeof(UIManager));
|
||||
|
||||
// Creating the manager
|
||||
result->manager = manager_create();
|
||||
manager_loadnames(result->manager, result->page);
|
||||
|
||||
// Defining basic variables
|
||||
result->running = true;
|
||||
result->selection = 0;
|
||||
|
@ -176,10 +180,13 @@ void ui_p_view(Canvas* canvas, UIManager* manager){
|
|||
canvas_set_font(canvas, FontSecondary);
|
||||
canvas_draw_str(canvas, 15, 53, "Facebook"); */
|
||||
|
||||
// Loading data storage
|
||||
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
canvas_draw_str(canvas, 15, 23, "TODO: Create Manager");
|
||||
// Counting through password names
|
||||
for (int i = 0; i < 4; i++) {
|
||||
if (manager->manager->names[i] != NULL) {
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
canvas_draw_str(canvas, 15, 23 + (i * 10), manager->manager->names[i]);
|
||||
}
|
||||
}
|
||||
|
||||
if (manager->is_pressing) {
|
||||
manager->is_pressing = false;
|
||||
|
|
|
@ -8,8 +8,7 @@
|
|||
#include <gui/icon.h>
|
||||
|
||||
#include "app.h"
|
||||
#include "pass.h"
|
||||
#include "store.h"
|
||||
#include "manager.h"
|
||||
|
||||
// Structures
|
||||
typedef struct {
|
||||
|
@ -25,6 +24,8 @@ typedef struct {
|
|||
Back
|
||||
} input;
|
||||
|
||||
Manager* manager;
|
||||
|
||||
int selection;
|
||||
int page;
|
||||
|
||||
|
|
|
@ -8,6 +8,9 @@ int32_t flippypass_app(void* p) {
|
|||
// Not using P Parameter
|
||||
UNUSED(p);
|
||||
|
||||
// Saving to a default file:
|
||||
store_save("Data", "Apple|example@objnull.net|password|0|Microsoft|person@objnull.net|password|0");
|
||||
|
||||
// Creating the UI struct
|
||||
UIManager* ui = ui_create();
|
||||
|
||||
|
|
Loading…
Reference in a new issue