// Define once #ifndef H_S_ABOUT #define H_S_ABOUT // Libraries #include "../app.h" // Functions void FP_Scene_Callback_About(void* context, uint32_t index); void FP_Scene_Enter_About(void* context); void FP_Scene_Exit_About(void* context); bool FP_Scene_Event_About(void* context, SceneManagerEvent event); #endif