// Define once #ifndef H_S_ARCHIVE #define H_S_ARCHIVE // Libraries #include "../app.h" // Functions void FP_Scene_Callback_Archive(void* context, uint32_t index); void FP_Scene_Enter_Archive(void* context); void FP_Scene_Exit_Archive(void* context); bool FP_Scene_Event_Archive(void* context, SceneManagerEvent event); #endif