In order to split backend.proto into a more manageable size, the protobuf
handling needed to be updated. This took more time than I would have
liked, as each language handles protobuf differently:
- The Python Protobuf code ignores "package" directives, and relies
solely on how the files are laid out on disk. While it would have been
nice to keep the generated files in a private subpackage, Protobuf gets
confused if the files are located in a location that does not match
their original .proto layout, so the old approach of storing them in
_backend/ will not work. They now clutter up pylib/anki instead. I'm
rather annoyed by that, but alternatives seem to be having to add an extra
level to the Protobuf path, making the other languages suffer, or trying
to hack around the issue by munging sys.modules.
- Protobufjs fails to expose packages if they don't start with a capital
letter, despite the fact that lowercase packages are the norm in most
languages :-( This required a patch to fix.
- Rust was the easiest, as Prost is relatively straightforward compared
to Google's tools.
The Protobuf files are now stored in /proto/anki, with a separate package
for each file. I've split backend.proto into a few files as a test, but
the majority of that work is still to come.
The Python Protobuf building is a bit of a hack at the moment, hard-coding
"proto" as the top level folder, but it seems to get the job done for now.
Also changed the workspace name, as there seems to be a number of Bazel
repos moving away from the more awkward reverse DNS naming style.
Like the previous change, avoid exposing the protobuf as a public API
for now. It requires more thought, and is probably better done with
either extra helper accessors like decks.name(), or via a native class.
- make sure we set flag in changes when config var changed
- move current deck get/set into backend
- set_config() now returns a bool indicating whether a change was
made, so other operations can be gated off it
- active decks generation is deferred until sched.reset()
Updating a deck via protobuf is now exposed on the backend, but not
currently on the frontend - I suspect we'll be better off writing
separate routines for the actions we need instead, and we get a better
undo description for free.
This is currently causing an ugly redraw in the browse screen, which
will need fixing.
- use strum to generate an iterator for the protobuf enum so we don't
forget to add new labels if extending in the future
- no add-ons appear to be using dynOrderLabels(), so it has been removed
@RumovZ perhaps a similar approach might work for listing the available
browser columns as well?
- Filtered deck creation now happens as an atomic operation, and is
undoable.
- The logic for initial search text, normalizing searches and so on
has been pushed into the backend.
- Use protobuf to pass the filtered deck to the updated dialog, so
we don't need to deal with untyped JSON.
- Change the "revise your search?" prompt to be a simple info box -
user has access to cancel and build buttons, and doesn't need a separate
prompt. Tweak the wording so the 'show excluded' button should be more
obvious.
- Filtered decks have a time appended to them instead of a number,
primarily because it's easier to implement. No objections going back to
the old behaviour if someone wants to contribute a clean patch.
The standard de-duplication will happen if two decks are created in the
same minute with the same name.
- Tweak the default sort order, and start with two searches. The UI
will still hide the second search by default, but by starting with two,
the frontend doesn't need logic for creating the starting text.
- Search errors now have their own error type, instead of using
InvalidInput, as that was intended mainly for bad API calls. The markdown
conversion is done when the error is converted from the backend, allowing
errors to printed as a string without any special handling by the calling
code.
TODO: when building a new filtered deck, update_active() is clobbering
the undo log when the overview is refreshed
- QueueConfig is only used by the scheduler
- DeckConfig was being used in places that Config should have been used
- Add "Dict" to the name so that the bare name is free for use with a
stronger type.
- Introduced a new transact() method that wraps the return value
in a separate struct that describes the changes that were made.
- Changes are now gathered from the undo log, so we don't need to
guess at what was changed - eg if update_note() is called with identical
note contents, no changes are returned. Card changes will only be set
if cards were actually generated by the update_note() call, and tag
will only be set if a new tag was added.
- mw.perform_op() has been updated to expect the op to return the changes,
or a structure with the changes in it, and it will use them to fire the
change hook, instead of fetching the changes from undo_status(), so there
is no risk of race conditions.
- the various calls to mw.perform_op() have been split into separate
files like card_ops.py. Aside from making the code cleaner, this works
around a rather annoying issue with mypy. Because we run it with
no_strict_optional, mypy is happy to accept an operation that returns None,
despite the type signature saying it requires changes to be returned.
Turning no_strict_optional on for the whole codebase is not practical
at the moment, but we can enable it for individual files.
Still todo:
- The cursor keeps moving back to the start of a field when typing -
we need to ignore the refresh hook when we are the initiator.
- The busy cursor icon should probably be delayed a few hundreds ms.
- Still need to think about a nicer way of handling saveNow()
- op_made_changes(), op_affects_study_queue() might be better embedded
as properties in the object instead
The existing code was really difficult to reason about:
- The default notetype depended on the selected deck, and vice versa,
and this logic was buried in the deck and notetype choosing screens,
and models.py.
- Changes to the notetype were not passed back directly, but were fired
via a hook, which changed any screen in the app that had a notetype
selector.
It also wasn't great for performance, as the most recent deck and tags
were embedded in the notetype, which can be expensive to save and sync
for large notetypes.
To address these points:
- The current deck for a notetype, and notetype for a deck, are now
stored in separate config variables, instead of directly in the deck
or notetype. These are cheap to read and write, and we'll be able to
sync them individually in the future once config syncing is updated in
the future. I seem to recall some users not wanting the tag saving
behaviour, so I've dropped that for now, but if people end up missing
it, it would be simple to add as an extra auxiliary config variable.
- The logic for getting the starting deck and notetype has been moved
into the backend. It should be the same as the older Python code, with
one exception: when "change deck depending on notetype" is enabled in
the preferences, it will start with the current notetype ("curModel"),
instead of first trying to get a deck-specific notetype.
- ModelChooser has been duplicated into notetypechooser.py, and it
has been updated to solely be concerned with keeping track of a selected
notetype - it no longer alters global state.
- anki._backend stores the protobuf files and rsbackend.py code
- pylib modules import protobuf messages directly from the
_pb2 files, and explicitly export any will be returned or consumed
by public pylib functions, so that calling code can import from pylib
- the "rsbackend" no longer imports and re-exports protobuf messages
- pylib can just consume them directly.
- move errors to errors.py
Still todo:
- rsbridge
- finishing the work on rsbackend, and check what we need to add
back to the original file location to avoid breaking add-ons