Commit graph

123 commits

Author SHA1 Message Date
Damien Elmes
f37f4aff96 need to sort tree based on split components, not string order 2011-10-22 21:14:46 +09:00
Damien Elmes
40e9eea43f fix update cutoff call 2011-09-29 04:01:11 +09:00
Damien Elmes
699839188b ensure we give correct intervals for new cards 2011-09-23 14:55:20 +09:00
Damien Elmes
001a69db43 make sure we update the rep count on pass/fail, and add unit test 2011-09-23 12:52:38 +09:00
Damien Elmes
e7f416406d refactor learning
Rather than showing the user how many cards are in the learning queue, we want
to be able to show them the number of reps they have to do to clear the queue,
so they can better estimate the required time. Before we were counting up with
the grade column, but this means we can't quickly sum up the number of reps
left. So we invert it, and count down instead.

I also dropped the 'first time bonus' for now. If there's enough demand for
it, it can be added back by using the flags column, instead of a dedicated
cycles column.
2011-09-23 10:29:49 +09:00
Damien Elmes
2b34d8a948 more group/sched refactoring
- keep track of rep/time counts per group, instead of just at the top level
- sort by due after retrieving learn cards
- ensure activeGroups is sorted alphabetically
- ensure new cards come in alphabetical group order
- ensure queues are refilled when empty
2011-09-23 08:19:22 +09:00
Damien Elmes
024c42fef8 group scheduling refactor
see the following for background discussion:
http://groups.google.com/group/ankisrs-users/browse_thread/thread/4db5e82f7dff74fb

- change sched index to the more efficient gid, queue, due
- drop the dynamic index support. as there's no no q/a cache anymore, it's
  cheap enough to hit the cards table directly, and we can't use the index in
  its new form.
- drop order by clauses (see todo)
- ensure there's always an active group. if users want to study all groups at
  once, they need to create a top level group. we do this because otherwise
  the 'top level group' that's active when everything is selected is not
  clear.

to do:

- new cards will appear in gid order, but the gid numbers don't reflect
  alphabetical sorting. we need to change the scheduling code so that it steps
  through each group in turn
- likewise for the learn queue
2011-09-22 11:54:01 +09:00
Damien Elmes
dac46752ed drop the count_answered option 2011-09-18 09:42:04 +09:00
Damien Elmes
f3965f4c09 when suspending leeches, make sure we don't put the card back in the queue 2011-09-17 21:42:41 +09:00
Damien Elmes
bc9f6e6a24 add USNs
Decks now have an "update sequence number". All objects also have a USN, which
is set to the deck USN each time they are modified. When syncing, each side
sends any objects with a USN >= clientUSN. When objects are copied via sync,
they have their USNs bumped to the current serverUSN. After a sync, the USN on
both sides is set to serverUSN + 1.

This solves the failing three way test, ensures we receive all changes
regardless of clock drift, and as the revlog also has a USN now, ensures that
old revlog entries are imported properly too.

Objects retain a separate modification time, which is used for conflict
resolution, deck subscriptions/importing, and info for the user.

Note that if the clock is too far off, it will still cause confusion for
users, as the due counts may be different depending on the time. For this
reason it's probably a good idea to keep a limit on how far the clock can
deviate.

We still keep track of the last sync time, but only so we can determine if the
schema has changed since the last sync.

The media code needs to be updated to use USNs too.
2011-09-13 21:10:21 +09:00
Damien Elmes
14b642f633 mod schema when rev order updated 2011-09-09 22:38:00 +09:00
Damien Elmes
af2b2373b9 dueCounts() 2011-09-09 18:40:46 +09:00
Damien Elmes
d34465c1e6 halve the leech threshold, as it only applies to rev->relearn failures now 2011-09-07 20:02:47 +09:00
Damien Elmes
751cb7df67 add a new default for counts()
As per the forum thread, the current due counts are really demotivating when
there's a backlog of cards. In attempt to solve this, I'm trying out a new
behaviour as the default: instead of reporting all the due cards including the
backlog, the status bar will show an increasing count of cards studied that
day. Theoretically this should allow users to focus on what they've done
rather than what they have to do. The old behaviour is still there as an option.
2011-09-07 19:11:37 +09:00
Damien Elmes
8997d8cc8b track all reps & time on a per-day basis
We did away with the stats table because it's impossible to merge it, so the
revlog is canonical now. But we also want a cheap way to display to the user
how much time or how many cards they've done over the day, even if their study
is split into multiple sessions. We were already storing the new cards of a
day in the top level groups, so we just expand that out to log the other info
too.

In the event of a user studying in two places on the same day without syncing,
the counts will not be accurate as they can't be merged without consulting the
revlog, which we want to avoid for performance reasons. But the graphs and
stats do not use the groups for reporting, so the inaccurate counts are only
temporary. Might need to mention this in an FAQ.

Also, since groups are cheap to fetch now, cards now automatically limit
timeTaken() to the group limit, instead of relying on the calling code to do
so.
2011-09-07 18:48:29 +09:00
Damien Elmes
28d045feef rewrite groupCounts()
Instead of collecting the exact number of cards, we just record whether a
group has any reviews or new cards. By not needing to calculate the exact
numbers, it runs a lot faster than before.

Also, changed the group code to ensure parents are automatically created when
a group is added.
2011-09-07 03:02:07 +09:00
Damien Elmes
de8a5b69ed top level groups
As discussed on the forums, moving to a single collection requires moving some
deck-level configuration into groups so users can have different settings like
new cards/day for each top level item.

Also:
- store id in groups
- add mod time to gconf updates
- move the limiting code that's not specific to scheduling into groups.py
- store the current model id per top level group
2011-09-07 01:31:46 +09:00
Damien Elmes
9130e09b3e rename some columns for consistency
- revlog's 'time' is now 'id', like the other tables
- 'taken' is now 'time'
- also dropped the eta code
2011-09-06 21:33:19 +09:00
Damien Elmes
6a00419ebc merge deck.qconf and deck.conf 2011-08-28 14:17:33 +09:00
Damien Elmes
be5c5a2018 move tags into deck; code into separate file
- moved tags into json like previous changes, and dropped the unnecessary id
- added tags.py for a tag manager
- moved the tag utilities from utils into tags.py
2011-08-28 13:44:29 +09:00
Damien Elmes
78600e8ed6 move group code into a registry like models 2011-08-27 23:45:55 +09:00
Damien Elmes
7afe6a9a7d convert groups to json; use timestamp ids for all but default
Rather than use a combination of id lookups on the groups table and a group
configuration cache in the scheduler, I've moved the groups and group config
into json objects on the deck table. This results in a net saving of code and
saves one or more DB lookups on each card answer, in exchange for a small
increase in deck load/save work.

I did a quick survey of AnkiWeb, and the vast majority of decks use less than
100 tags, and it's safe to assume groups will follow a similar pattern.

All groups and group configs except the default one will use integer
timestamps now, to simplify merging when syncing and importing.

defaultGroup() has been removed in favour of keeping the models up to date
(not yet done).
2011-08-27 17:13:04 +09:00
Damien Elmes
f2604b7805 make sure to update new count on new answer 2011-05-04 16:48:53 +09:00
Damien Elmes
6885d89b65 sortCards() when there are no new cards should do nothing 2011-05-04 16:37:31 +09:00
Damien Elmes
3327c27d81 only look at the last 10 answers for time 2011-04-28 09:24:05 +09:00
Damien Elmes
0bbdd722c2 very basic eta 2011-04-28 09:24:05 +09:00
Damien Elmes
19fd581839 change default lrn timing; leechAction doesn't need an array 2011-04-28 09:24:05 +09:00
Damien Elmes
754dcef4f7 handle the case where learning cards have a grade higher than their config 2011-04-28 09:24:05 +09:00
Damien Elmes
47c30f172f fix issues suspending learning cards
- cards in final review are first reset as rev cards so that type==queue and
  they can be restored correctly
- new cards in learning have type set to 1 so they too can be restored
  correctly
2011-04-28 09:24:05 +09:00
Damien Elmes
6946dc2eaa make sure we don't introduce fp due times for learn cards 2011-04-28 09:24:05 +09:00
Damien Elmes
d1deeb2b37 keep track of session reps in scheduler 2011-04-28 09:24:05 +09:00
Damien Elmes
adb600e94d if the user has relearn failed on, show the learn interval 2011-04-28 09:24:05 +09:00
Damien Elmes
add2e0aaa9 give easy an extra day boost 2011-04-28 09:24:05 +09:00
Damien Elmes
2fa767c503 when rescheduling ensure ivl >= 1; remove dead code 2011-04-28 09:24:05 +09:00
Damien Elmes
88c4f010d3 update rescheduling
like forgetCards(), we no longer adjust the stats or revlog for the card
2011-04-28 09:24:05 +09:00
Damien Elmes
8a9174fd4d we don't need rep in the revlog 2011-04-28 09:24:05 +09:00
Damien Elmes
cc0df00fe5 put cards at end when forgetting; drop support for forgetting leeches
forgetCards() needs to know the highest positioned card, and that requires a
full table scan, so it's not appropriate for part of answerCards()
2011-04-28 09:24:04 +09:00
Damien Elmes
c4c1cdeb6b if there are no cards to shift, don't try 2011-04-28 09:24:04 +09:00
Damien Elmes
7acdbfa9ae support for shifting 2011-04-28 09:24:04 +09:00
Damien Elmes
b69031cd4f generalize order/random 2011-04-28 09:24:04 +09:00
Damien Elmes
1641256da4 random ids should start at 1 2011-04-28 09:24:04 +09:00
Damien Elmes
82a3443abe randomize if necessary on upgrade; don't add old option names 2011-04-28 09:24:04 +09:00
Damien Elmes
82c3119c90 update randomizing/ordering code and forgetCards()
instead of completely resetting a card like we did in resetCards() in the
past, forgetCards() just puts the card back in the new queue and leaves the
factor and revlog alone. If users want to complete reset a card, they'll need to
export it.
2011-04-28 09:24:04 +09:00
Damien Elmes
0df95eafc0 revlog updates
- use negative numbers to denote second intervals
- record the rev ivl when leaving lrn queue
- improve revlog upgrade
- don't truncate precision when recording time taken
2011-04-28 09:24:04 +09:00
Damien Elmes
7d64036a07 drop streak, make reps log all entries
reps should now be equal to the number of entries in the revlog, and only
exists so that we can order by review count in the browser efficiently

streak is no longer necessary as we have a learn queue now
2011-04-28 09:24:04 +09:00
Damien Elmes
58fa7ff714 be consistent with .db references 2011-04-28 09:24:04 +09:00
Damien Elmes
1c2b403348 apply selective groups to learning queue too
originally the plan was to get the user to "forget learning cards" or "remove
final drill" when switching between categories, but that's cumbersome and not
intuitive
2011-04-28 09:24:04 +09:00
Damien Elmes
3c269d5fba sticky fields; add forget option to leeches 2011-04-28 09:24:03 +09:00
Damien Elmes
d96a0eaf08 rev count should be decremented on fetch 2011-04-28 09:24:03 +09:00
Damien Elmes
e38125d9aa predictable review queue randomization 2011-04-28 09:24:03 +09:00