FlippyPass/docs/storage.md
2024-09-01 14:16:38 -04:00

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Storage System

This is going to be a little bit tricky. We love memory management! However, it's going to difficult since the storage system is a bit wonky.. Everything will be stored in a encrypted string!

Ideally, we can figure out how to save to specific sections of the file, but this may come later!

However, we're going to take a OpenGL pipeline approach! Think of sending the Vertex buffer to the GPU.

We will tell it this: The delimeter is going to be a |

Indexes

Here is what each of the indexes will do:

  1. Name
  2. Username
  3. Password
  4. Folder