https://forums.ankiweb.net/t/anki-2-1-41-beta/7305/59
When originally implemented in 21023ed3e5,
a given deck's limit was bound by its parents. This lead to a deck list
that seemed more logical in the parent limit < child limit case, as
child counts couldn't exceed a parent's, but it obscured the fact that
child decks could still be clicked on to show cards. And in the parent
limit > child limit case, the count shown for the child on the deck list
did not reflect how many cards were actually available and would be
delivered.
This change updates the reviewer to ignore parent limits when getting
review counts for the deck, which makes the behaviour consistent with
the deck list, which was recently changed to ignore parent limits.
Neither solution is ideal - this was a tradeoff v2 made in order to keep
fetching of review cards from multiple decks reasonably performant. The
experimental scheduling work moves back to respecting limits on
individual children, so this should hopefully improve in the future.
Also removed _revForDeck(), which was unused.
- Currently we just use 1.5x and 2x the normal preview delay; we could
change this in the future.
- Don't try to capture the current state; just use a flag to denote
exit status.
- Show (end) when exiting
Bazel sets TZ to UTC when running tests, so the tests are reproducible.
But it seems like the Rust time crate was not honoring it, and using
the configured timezone instead. "Fix" by forcing UTC when testing, as
we already special-case a test run.
- using :host-context(.nightMode) allows for applying the nightmode
scroll bar inside the component
- apply max-width: 100% to all element within editable, not just images
Notes:
- The fuzz seed is now derived from the card id and # of reps, so
if a card is undone and done again, the same fuzz will be used.
- The intervals shown on the answer buttons now include the fuzz, instead
of hiding it from the user. This will prevent questions about due dates
being different to what was shown on the buttons, but will create
questions about due dates being different for cards with the same
interval, and some people may find it distracting for learning cards.
The new approach is easier to reason about, but time will tell
whether it's a net gain or not.
- The env var we were using to shift the clock away from rollover for
unit tests has been repurposed to also disable fuzzing, which simplifies
the tests.
- Cards in filtered decks without scheduling now have the preview delay
fuzzed.
- Sub-day learning cards are mostly fuzzed like before, but will apply
the up-to-5-minutes of fuzz regardless of the time of day.
- The answer buttons now round minute values, as the fuzz on short
intervals is distracting.